IMMERSION CORPORATION (NASDAQ:IMMR) Files An 8-K Results of Operations and Financial Condition

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IMMERSION CORPORATION (NASDAQ:IMMR) Files An 8-K Results of Operations and Financial Condition
Item 2.02 Results of Operations and Financial Condition.

The information in this Current Report on Form 8-K and the Exhibits attached hereto shall not be deemed to be “filed” for purposes of Section18 of the Securities Exchange Act of 1934, as amended, or otherwise subject to the liabilities of that section or Sections 11 or 12(a)(2) of the Securities Act of 1933, as amended. The information contained herein and in the accompanying Exhibits shall not be deemed to be incorporated by reference into any filing with the Securities and Exchange Commission made by Immersion Corporation (“Immersion” or the “Company”) whether before or after the date hereof, regardless of any general incorporation language in such filing, unless expressly incorporated by specific reference in such filing.

On August3, 2017, Immersion issued a press release announcing certain of its financial results for the quarter ended June30, 2017. The press release is attached to this report as Exhibit 99.01.

Item 2.02 Financial Statements and Exhibits.

Exhibit No.

Exhibit Title

99.01

Press Release dated August 3, 2017 (regarding financial results for quarter ended June 30, 2017)


IMMERSION CORP Exhibit
EX-99.01 2 immr8-k6302017exhibit9901.htm EXHIBIT 99.01 Exhibit Exhibit 99.01Media Contact:EdelmanColleen Kuhn+ 1 [email protected] Contact:The Blueshirt GroupJennifer Jarman+1 [email protected] Corporation Reports Second Quarter 2017 Results Files Lawsuits against Samsung Electronics and Motorola MobilitySAN JOSE,…
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About IMMERSION CORPORATION (NASDAQ:IMMR)

Immersion Corporation is a licensing company focused on the creation, design, development and licensing of haptic technologies that allow people to use their sense of touch when operating digital devices. The Company develops, licenses and supports a range of software and intellectual property (IP). It is focused on the markets, including mobile devices, wearables, consumer, mobile entertainment and other content; console gaming; automotive; medical, and commercial. It provides advanced tactile software, related tools and technical assistance to certain customers, and offers licenses to its patented IP to other customers. Its licenses enable customers to deploy haptically-enabled devices, content and other offerings, which they sell under own brand names. It holds patents, covering digital technologies and including ways in which touch-related technology can be incorporated into and between hardware products and components, systems software, application software, and digital content.