INSPIRED ENTERTAINMENT, INC. (NASDAQ:INSE) Files An 8-K Results of Operations and Financial Condition

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INSPIRED ENTERTAINMENT, INC. (NASDAQ:INSE) Files An 8-K Results of Operations and Financial Condition
Item 2.02 Results of Operations and Financial Condition.

On May 9, 2018, Inspired Entertainment, Inc. (the “Company”) issued a press release announcing results for the quarter ended March 31, 2018, which was the second quarter of the Company’s 2018 fiscal year. A copy of the press release is attached hereto as Exhibit 99.1 and is incorporated herein by reference. The Company will host a conference call on May 9, 2018 during which management will discuss the Company’s results. Details for joining the call are set forth in the press release.

The information contained in this Current Report on Form 8-K, including information contained in the press release attached hereto, shall not be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, as amended, or otherwise subject to the liabilities of that section, unless the Company specifically incorporates such information by reference into a filing under the Securities Act of 1933, as amended.

Item 9.01. Financial Statements and Exhibits.
Exhibit Number Exhibit Description
99.1 Press Release issued by Inspired Entertainment, Inc. on May 9, 2018


Inspired Entertainment, Inc. Exhibit
EX-99.1 2 s110070_ex99-1.htm EXHIBIT 99.1   Exhibit 99.1     INSPIRED ENTERTAINMENT,…
To view the full exhibit click here

About INSPIRED ENTERTAINMENT, INC. (NASDAQ:INSE)

Inspired Entertainment, Inc., formerly Hydra Industries Acquisition Corp., is a global games technology company. The Company is engaged in developing and operating digital games and networks. The Company is engaged in supplying Virtual Sports, Mobile Gaming and Server-Based Gaming (SBG) systems with associated terminals and digital content to regulated betting, gaming and lottery operators around the world. The Company operates through two segments: Server Based Gaming and Virtual Sports. The Company operates approximately 25,000 digital gaming terminals and supplies its Virtual Sports products in over 35,000 venues and on approximately 100 Websites in over 30 countries. The Company provides digital gaming solutions on its network that accommodates a range of devices, including land-based gaming machine products, mobile devices, such as smartphones and tablets, as well as personal computer (PC) and social applications.